GENDER: Male
SPECIES: Dragon (non-elemental)
EYES: Emerald
HAIR: None
SIZE: 45 long, 20 high, 100 wingspan
APPEARANCE: A typical Western-style dragon Drakoth measures in at a respectable size and has several defining features. His scales, which are interlocked rather than overlapping, are of the color of burnished copper and range in size from dinner plates to large coins. Curved dorsal spikes trail down his spine from the base of his head to the tip of his tail. Crowning Drakoths head are two pairs of horns that sweep backwards and are fused together near the base of each pair. Bronze stripes, ranging from one to three feet, are randomly placed across the vertical plane across his body. Thick bony armor plates add protection across Drakoths chest, neck and spine. These plates are also the color of bronze. His emerald eyes seem to glow with an inner fire, quick wit and marked intelligence. His most defining feature, however, is a natural gem situated on his forehead: his soulstone. This sapphire is the focus of his power and the physical link that allows him to control those abilities. It is most sacred to those who posses one.
PERSONALITY: Drakoth, deep down, is a caring soul that wishes for all to live in peace though his exterior attitudes may seem to say otherwise. He is generally helpful, honest, trustworthy and pleasant to converse with but he is also known to have outbursts of anger and jealousy. To those who show him kindness he returns the favor; those who ignore him will in turn be ignored; those who threaten him or his own are warned once, then put in their place. Drakoth may also come across as overly arrogant or egotistical instead of simply confident. He is a proud individual that is good at attacking moral and intellectual weaknesses, capitalizing on strengths and bringing others to an understanding. While he does enjoy combat interests immensely Drakoth also has a soft spot for hunting, music, literature and quiet contemplation with and other nature and spiritual matters.
POWERS: Drakoth is a being of mental and physical prowess. He has a few powers and abilities available to him, most of which are channeled and focused through his sapphire soulstone, but has come to rely mostly on his physical attributes. For a breath weapon Drakoth can produce fire, consistent with dragons of a non-elemental nature. The fire is produced from a phosphane-bearing liquid created by a gland that is then expelled from the lungs and ignites on contact with the air. His singular power is accomplished through an expanded cerebral cortex section in the dragons brain as his soulstone interacts with and amplifies his natural mental acuteness, extending to him the power of short-range telepathy (for talking in the wind and thin air while flying). Healing can be accelerated by these means, also, as cell regeneration can be encouraged by certain hormones but not wholly replaced. Drakoths energy for these powers comes from himself, from an internal reservoir of energy that must be replenished by resting once depleted. A fully depleted body must eat and rest for a full day and then sleep for at least two days before its power levels can be recovered.
HISTORY: Drakoths history is one filled with the angst of younger days, the uncertainties of life and a struggle to find himself amidst a web of false expectations and dead-end journeys. To creatures that live as long as 300 Drakoths current 100 years of age are but a drop in the bucket. He was born to loving parents in an ample lair in the foothills of a mountain range. His father, Draggoth, is an amazing hunter and warrior. His mother, Seriakoth, was somewhat of an unwilling parent with a touch of paranoia who loved her son nonetheless. His childhood was a blurred series of lessons, instruction, hunts and mock fighting with his father and coddling from his mother. Drakoth had few friends because he spent most of his time being schooled by his mother in academia from books stolen from scholarly humans. His life changed for the first time when his mother disappeared; she vanished while he and his father were out on a hunt. No traces, no clues, no signs. Though distressed at the loss of his mate Draggoth soon recovered and later pledged himself to his new mate, Sharikhan. Drakoth was resentful with the replacement of his mother and began to rebel. He began to spend more time away from home and discreetly took his frustrations out on human settlements. His father tried to reconcile with his son but Drakoth was not yet ready. He left when he came of age, 30 years old.
Drakoth wandered the coastal regions for a few years till he settled on a limestone labyrinth in which to live. He enjoyed a few decades of solitude, fishing and improving his lair. Then she came along. Laribhella was the most beautiful dragoness he had ever seen: the purest silver with a blue-tinted underside and eyes the same sparkling emerald as his. From the start the pair were nearly inseparable. She had been lairing in a tidal cavern system down the shoreline that was hidden from view during high tide. Their relationship was passionate, intense, romantic and short-lived. It lasted a mere 50 years. It was one day at the onset of winter that Laribhella came to Drakoth and told him that she was leaving. Another male had offered her a more secure future than Drakoth could. So she left. Drakoth did not eat nor sleep for weeks. After his time of mourning the dragon emerged from his lair, ate, slept and cleaned himself in the sea. Then he left his lair and moved further inland. After drifting from cavern to tiny cavern he finally settled on a more conservative tunnel system on the sheer face of cliff hidden behind a waterfall that fell into a large lake. He even dug most of the chambers himself. It is here that Drakoth has lived and tried to sort himself out for the past 20 years.
After leaving his lair of solitude Dra'koth came across the dragons Rantlor and Garrett and the kitsune Phantos. Together they traveled in the direction of the capital city. Later two more dragons, Baskil and Oaigen, came along. A series of events later found Dra'koth alone again and on the trail of Phantos, who seemed to be up to no good. He met Miraz, who bears a frightening resemblance to his lost love Laribhella, and Munin along the way and they accompanied him to follow the kitsune. During a stormy night Miraz and Dra'koth lost both Phantos and Munin. They now search for the tiny dragon and try to figure out what to do next.
After recovering from their ordeal within the storm Miraz and Drakoth were trying to decide how best to proceed when a great earthquake disrupted their planning. Taking wing them noticed that it was not just a quake that was ravaging the land but every kind of natural disaster imaginable. They joined with every creature that could take wing in the sky and watched with weary hearts as their home as destroyed before their eyes in the course of a single day. The Great Exodus, as the event came to be known to some, was underway. The flight pressed on for six straight days. Many did not survive the journey and many very nearly died on the wing. On the sixth day the flight of orphans entered a portal in the sky and emerged on the other side into a world they had never seen before. Grateful nonetheless the exhausted orphans landed and recouped on small deserted island. There they all wept together for their lost and pledged to rebuild a new home for themselves and pass on the legends and history of their old home. En route Drakoth became separated with those he had come to know. Now he must spend time recovering before going in search of his companions.
As it turned out he did not have to wait long. A feathered green dragon called Tyff crash-landed near Dra'koth and Miraz appeared later floating down a stream on a raft of broken trees. Together the trio stumbled upon a human girl out foraging for food and is deciding what action to take next.
IMPORTANT!: Because of his turbulent childhood Drakoth has somewhat of a hot temper. He hides his anger well and can usually deal with it well but when it breaks loose the emotion is a terrible thing to behold. During times of extreme anger or desperation a change comes over Drakoth as he gives into the darker aspects of his being. His eyes lose their pigmentation and become a stark white. His scales loose their copper color and pale to a patchwork pattern of ash and steel. Various sharp protrusions and spikes grow out all over his body and his tail-tip lengthens into a sharp scythe-like pincher. His sapphire soulstone becomes obsidian and his breath weapon disappear, replaced by a bite that drains the life of a victim. Drakoths personality also changes dramatically. He becomes hard-hearted and ruthless with little regard beyond his own desires. His size also increases slightly giving him a length of 70, a height of 35 and a wingspan of 150. The exact cause of this transformation is yet unknown.
"War is an ugly thing, but not the ugliest of things. The decayed and degraded state of moral and patriotic feeling which thinks that nothing is worth war is much worse. The person who has nothing for which he is willing to fight, nothing which is more important than his own personal safety, is a miserable creature and has no chance of being free unless made and kept so by the exertions of better men than himself." John Stuart Mill



